Description: The EverQuest: Shadows of Luclin expansion opens a new world
to EverQuest players--literally! The expansion is set on the moon
of Luclin, which orbits the main planet of EverQuest . This magical
moon is divided into a land of light, ruled by discord, and a land
of shadow, ruled by order. Together, the lands comprise over 25
new zones and hide many new secrets, artifacts, and unique monsters.
The vast moon is designed to present challenges appropriate to characters
of all levels of experience.
In addition to territorial expansion, EverQuest: Shadows of Luclin
adds new game elements, including a new player race and class. The
Vah Shir are a noble race of cat people native to Luclin. They are
said to resemble large predatory felines such as real-world lions,
panthers, and cheetahs. The new Beastlord class is an amalgamation
of other classes with spell-casting abilities, but is capable of
wearing only limited armor. New monsters, treasure, items, and spells
complete the package.
This expansion also upgrades the technical aspects of EverQuest.
Luclin is designed around a new 3-D graphics engine making full
use of DirectX 8. Choppy graphics and slow drawing from engine restrictions
have been one of the continuing banes of the series, but the new
graphics put EverQuest in the same league as the fancy new massively
multiplayer role-playing games.
And, of course, one must address the question inherent to a product
based on a moon around a huge planet: no, the moon of Luclin is
not made of green cheese--though its designers hint that you may
be able to find it there. -- Brus Wasson
Expansion pack for the popular online-only RPG EverQuest
New adventure zones, including a new starting city
All-new, highly detailed player-character models
Massively enhanced 3-D graphics engine
New player-character race, class, starting city, quests, items
to trade and sell, NPCs, horses, and more.