Description: This ultimate collector's edition is perfect for both new EverQuest
players and serious EverQuest veterans. It includes EverQuest and
the first four EverQuest expansions: Ruins of Kunark, Scars
of Velious, Shadows of Luclin, and Planes of Power.
Also included are a leatherette bound manual and new user strategy
guide, a premium collector's edition pewter figurine, a DC EverQuest
comic (only available in this box), and four exclusive cloth maps
of the world of Norrath. Everything is contained within a beautiful
metal tin. Each tin is numbered, one of a limited production run
of only 35,000 units.
Taking the standard conventions of a Dungeons & Dragons
role-playing game--such as character creation, monster combat, special
abilities, and spells--and combining them with a persistent and
always-changing online virtual world, Sony Interactive's EverQuest
creates an experience like no single-player personal computer game.
In fact, EverQuest features no solo or story-oriented game; EverQuest
requires, and certainly encourages, interaction with the tens of
thousands of other players online. (As an online-only game, EverQuest
requires the use of your Internet connection.)
Players begin by creating their EverQuest alter ego. Elements such
as race (over 12, including Dwarf, Ogre, Troll, Halfling, Gnome,
Barbarian, Dark Elf, and Human) and class (over 14, including Bard,
Magician, Paladin, Ranger, Rogue, Warrior, and Wizard) determine
your character's statistics and special abilities. For instance,
the Warrior class of any race is inherently strong, though the Warriors
of the Ogre race is much stronger than, say, the Warriors of the
Halfling race. Other races and classes favor intelligence or dexterity.
Players can also customize their character's clothing, face, and
name to further personalize their alter ego.
Vibrant graphics (particularly spell effects) and crisp monster
and player models bring the EverQuest world of Norrath to life.
Gameplay consists primarily of combat against dozens of different
creatures; defeating the varied beasts of EverQuest earns your character
both coins (for the purchase of better equipment) and experience
points (for improving skills, abilities, and power). There's plenty
of satisfaction in watching your virtual alter ego gain experience,
power, and wealth. Though it takes an enormous amount of time to
improve your character, EverQuest's addictive, easy-to-learn gameplay
makes the effort worthwhile.
EverQuest's sense of community shines in the quests and battles
you'll partake with other players. Taking on the more powerful monsters
alone is suicide. But team up with a Troll Shadowknight player in
Chicago and a High Elf Enchanter player from Seattle, and you've
got a monster-stomping gang sure to earn everyone fame, fortune,
and friends. It's the sense of trust and teamwork that creates EverQuest's
most endearing quality--and its most stressful: you never know if
that Cleric you picked up in the local tavern is a talented healer
or a worthless coward until you're mixing it up with a group of
Most players find EverQuest's community atmosphere to be its best
quality. Speaking with and questing alongside the thousands of players
online provides good gaming, interesting conversation, and perhaps
even real friendships. Verant Interactive listens to the community
of gamers and constantly updates and changes the EverQuest world.
Filled with monsters, dungeons, and fabulous treasure, and supported
by an active developer and fan community, EverQuest is sure to live
up to its name. Players will be adventuring in this rich online
world for many years to come. --Doug Radcliffe
Includes EverQuest and the expansions Ruins of Kunark, Scars of
Velious, Shadows of Luclin, and Planes of Power.
Limited edition production run of only 35,000 (numbered) units
Leatherette bound manual and new user strategy guide
Premium collector's edition pewter figurine
DC EverQuest comic only available in this collector's edition
Exclusive cloth maps of the world of Norrath
Note: This game requires an Internet connection and charges a monthly
fee payable by credit card or pre-paid game card (sold separately)