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|mark211||Stories or characters that grew out of games?||2017-01-15 09:38:31|
|mark211||Tabletop role-playing games such as Dungeons and Dragons as well as online fantasy and role playing games such as World of Warcraft and Skyrim have obviously fed into stories, novels and movies - sometimes very directly as in the 'World of Warcraft' movie or Gary Gygax's 'Saga of Old City' series but sometimes less directly such as in Elizabeth Moon's 'The Deed of Paksenarrion'.||2017-01-15 09:45:34|
|mark211||So, do you have a favourite character or story that grew out of gaming? Or have you ever used a gaming session you were part of as inspiration for a story or novel?||2017-01-15 09:46:13|
|Ironspider||Not sure it counts and I'm not emphasising a specific character, but I did enjoy 'Dragon Age: Masked Empire' written by Patrick Weekes. I've not played the Dragon Age video game, so don't know if the book accurately reflects inter-racial tensions present in the game, but found the story quite intriguing.
I can't say I've ever read any books based on D&D, though various Runequest supplements featured short stories about various characters who appeared as NPCs within the game. In a reversal, the Thieves World stories were turned into a game setting, and I did enjoy the exploits of Lythande, Tempus and Shadowspawn, among the many.||2017-01-16 05:03:25|
|Wesson (ParabellumPress)||Oh man, I could probably write a book on this topic, 95 percent of my inspiration comes from video games. Forget about mainstream games like Warcraft and Skyrim, in my experience the best story lines are found in lesser known franchises, particularly JRPG’s and visual novels. If you want a great story, play a Persona game or an old Final Fantasy game (by old I mean anything but XV). The Zelda series is more mainstream but there’s underappreciated writing in those games too, I loved the story in Skyward Sword. Tales of Xillia, Resonance of Fate and DanganRonpa are other examples that come to mind.||2017-01-16 07:18:20|
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